package arm;

typedef TKeymap = {
	public var action_paint: String;
	public var action_rotate: String;
	public var action_pan: String;
	public var action_zoom: String;
	public var rotate_light: String;
	public var rotate_envmap: String;
	public var set_clone_source: String;
	public var stencil_transform: String;
	public var stencil_hide: String;
	public var decal_mask: String;
	public var select_material: String;
	public var cycle_layers: String;
	public var brush_radius: String;
	public var brush_radius_decrease: String;
	public var brush_radius_increase: String;
	public var brush_opacity: String;
	public var brush_angle: String;
	public var brush_ruler: String;
	public var file_new: String;
	public var file_open: String;
	public var file_open_recent: String;
	public var file_save: String;
	public var file_save_as: String;
	public var file_reimport_mesh: String;
	public var file_reimport_textures: String;
	public var file_import_assets: String;
	public var file_export_textures: String;
	public var file_export_textures_as: String;
	public var edit_undo: String;
	public var edit_redo: String;
	public var edit_prefs: String;
	public var view_reset: String;
	public var view_front: String;
	public var view_back: String;
	public var view_right: String;
	public var view_left: String;
	public var view_top: String;
	public var view_bottom: String;
	public var view_camera_type: String;
	public var view_orbit_left: String;
	public var view_orbit_right: String;
	public var view_orbit_up: String;
	public var view_orbit_down: String;
	public var view_orbit_opposite: String;
	public var view_zoom_in: String;
	public var view_zoom_out: String;
	public var view_distract_free: String;
	public var tool_brush: String;
	public var tool_eraser: String;
	public var tool_fill: String;
	public var tool_decal: String;
	public var tool_text: String;
	public var tool_clone: String;
	public var tool_blur: String;
	public var tool_particle: String;
	public var tool_bake: String;
	public var tool_colorid: String;
	public var tool_picker: String;
	public var swap_brush_eraser: String;
	public var toggle_2d_view: String;
	public var toggle_node_editor: String;
	public var toggle_browser: String;
	public var node_search: String;
}
